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You'll also want to grab Arcane Veil as your first talent. Grab Necrotic Lance, Fetid Caress, and/or Corrosive Siphon for your next level spells. Additional information: Start with Fan of Flames, Missiles, Slicken, and Dazzling Lights.Weapons don't really matter since using your shapeshift form is 99% of the time better than being in your regular form. Sit close to the tank, enough to take damage, but not enough to be focused. Additional information: Take Stag, Bear, or Boar.The idea behind the build is to take damage so that you get wounds, and then as you get wounds, you'll heal yourself and your party the more your you get damaged. Additional information: You'll want to take Torment's Reach as your first skill.It's a very effective build if you have the weapons. This way you can just switch between weapons instead of having to reload every single one. Additional Information: This is a variant of the above build, but basically what you'll do here is you'll get 3 Blunderbusses, and then equip them all on your Cipher.You should also pick up Mental Binding when you can, as you have high INT and it will last a long time. Pick up Penetrating Shots and your weapon will do a lot of damage. Additional information: Use a Blunderbuss, since each individual shot gets you focus.Additional information: Stay behind the tank, don't be focused as you will die quickly.When playing as melee fighters adding few talents from offensive and defensive tree is necessary to create a strong character. When playing a magic class - wizard or druid - most of your choices should focus on class talents. Further in the game you can choose few talents from other groups. They are usually matched in a way so that they are best suited for created character. Other three groups consist of more than dozen talents available for all classes no matter of current character level.ĭuring first phase of the game pick class talents. New talents become available as you reach new levels.
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First group, as name suggests, consists of talent available exclusively for the class you play with. Talents are divided into four groups: class, offensive, defensive and utility. Frequently they improve previously chosen skills, increasing their effect or area of damage. Most of them are passive skills that gives you various bonuses and boosts to character stats. You gain one talent point every two character levels. Before making a decision check all available talents from four available columns.
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